Blaise Pascal Magazine

BLAISE PASCAL MAGAZINE aims to inspire and inform people who develop apps using Pascal. Pascal was designed specifically to teach students how to program well, (being modular and strongly typed). The language vocabulary is a simple subset of self-descriptive English, so easy for people the world over to understand. Its apparent simplicity hides surprising power and a huge range of possibilities. Most Pascal compilers are written in Pascal! Blaise Pascal Magazine caters for the two principal modern implementations of Object Pascal: Delphi and Lazarus/Free Pascal. We highlight new ideas, create new extensions for the language (Pas2JS) –a compiler that enables you to code in pascal and create HTML and JavaScript – recent extensions to the language and provide numerous example programs and solutions to current challenges. Delphi is a fully commercial IDE and support framework bundle. Lazarus is the IDE and cross-platform GUI library for the fully open source Free Pascal Compiler (FPC), which includes a Delphi-compatible language mode. The magazine encourages new authors and innovators working in either sphere (or both), as well as publishing cutting edge articles by established authors. We are open to fresh ideas and to people who want to share their inspiration and inventive ideas and solutions, and the fruit of their experience. We offer numerous examples as well as tutorials and industry news, debate with The latest example is the future of the Internet: (Quantum Internet) and the creating of applications written in Pascal for this. We organize events and courses Even in this time of Corona.

Computer math and games in Pascal

Computer math and games in Pascal

02/08/2015

David Dirkse
POCKET Printed in colour, soft cover. A fully indexed PDF file is included. The book contains 87 chapters, 53 projects with source code and compiled programs (executables). You can download all of these projects from your personal page. Learn how to create Computer Graphics, for Windows this is an exceptional and explanatory book. It shows not only how to create Graphics but tells you how to make them very fast...produce 3-dimensional computer art. Draw lines, circles and ellipses. Resize, rotate, compress digital images. Design your own font, Play board games, solve puzzles, operate a vintage mechanical calculator. Generate lists of prime numbers, explore and draw any mathematical function. Solve systems of equations, calculate the area of complex polygons. Generate and reduce Truth Tables from Boolean algebra. And more important: understand how it all works! For the games, winning strategies are explained. For puzzles the search algorithm. For all projects: the math behind is thoroughly discussed. PREVIEW OF THE CHAPTERS OF THE BOOK: See here and view some of the video examples.... all the code and projects are included The Delphi (works also under new Delphi Tokyo 2.2 ) source code is available together with full explanation. Most of the projects can be done with FPC and or Lazarus as well. Pascal is the most educative, easy to learn and only language available for several operating systems like Windows, Linux, Mac and Android. All of these programs and projects come together with the book.
Lazarus Handbook

Lazarus Handbook

07/04/2021

Detlef Overbeek, Howard Page-Clark, Inoussa Ouedraogo, Martin Friebe, Mattias Gärtner, Michaël van Canneyt, Werner Pamler
This book exists in 3 versions : - ISBN: 978-94-90968-02-1 for the Electronic version - ISBN: 978-94-90968-13-7 for the Hardcover version - ISBN: 978-94-90-968-97-7 for the Softcover version